Showing posts with label Black Mage. Show all posts
Showing posts with label Black Mage. Show all posts

Sunday, February 18, 2007

Biiiiiig update.

Ok, so I haven't updated this in a while, which is interesting, since the most important thing that's ever happened to me in-game happened recently.





...basically.

So although much of our static still had to get through the Airship BC (well, Oufnev and Dugi at least), the temptation of finally getting to sea was too great for a few of us. So we decided to shoot for it shortly after finishing the Airship battle.

We began PM7-4 in Bibiki Bay, with a Kraken NM.


















He was really easy. I was expecting a bit of trouble with Hundred Fists, but that didn't happen. Eh... can't complain about an easy fight :P

Next we headed to Misareaux Coast, for a bugard.

















I thought we would have more trouble with this NM than we did. After hearing that it had very high physical resistance, I expected it to wear down our resources until we had nothing left, and then kill us off. No such luck for it XD... it ended up dying very quickly, which kinda... well... ruined my hopes that this mission would be at least a little difficult.

Finally, I actually DID get my wish. The tonberry NM(s) in Carpenters' Landing turned out to be the most interesting part of this mission. Blaize told us that we could camp very far away from where the NMs actually spawn (i.e., at the tunnel, out of aggro range), and just pop the first one (a NIN, with Mijin Gakure), while avoiding aggroing the other ones, that pop 10 or so seconds later. If we managed to keep the NIN at bay while waiting for the others to depop, we could kill it and get the cutscene while only needing to kill one mob.

Sure, eventually it worked... but it took some trial and error.

After arriving and buffing, Svayn (being /THF, for Flee) popped the NM and brought it back to us. All went as planned, the others were up (Nikup was tracking them as SAM/RNG for Wide Scan), and we held the NIN until the others depopped.









...which, incidently, was right as it used Mijin Gakure.

As you know, Mijin Gakure is dependant on the HP of the person/mob using it, and the mob was above 90%, so even with Shell V and Barfira, it still managed to do 3000+ to almost everyone. So... we decided on a different course of action: we would still pop the NM and wait for the others to despawn before killing it, but we would weaken it to about 10-20% so that Mijin Gakure wouldn't outright wipe us, and then whoever had hate (i.e. Tarai, the tank) would kite it until it used MG (since that's when the others despawned).



















The plan worked perfectly. Though I had a little difficulty giving Tarai Regen and Barfira, it eventually got on, and Mijin Gakure only hit her for about 600 damage when the mob was being kited at around 15% -- way too little for the mob to actually recover on us. It went down with little trouble after that, and once we completed a few more cutscenes, we were ready for Tenzen!









The plan was simple: with the setup we had, it was impossible to lose.

-Espera, WHM/BLM
-Tarai, PLD/NIN
-Nikup, WAR/SAM
-Blaize, WAR/SAM
-Svayn, SAM/THF
-Jinsia, SAM/THF (I think it was /THF)

We all got about 300% TP before entering the battlefield.

We zerged him: Raging Rush, Steel Cyclone, Rampage, Tachi: Gekko, Vorpal Blade, everything we had. He died... pretty fast.

















And before we knew it, we found ourselves in Al'Taieu.

I took a LOT of screenshots during that first visit to the Celestial Capital, and there's no way I'm going to post them all, but I'll post a few highlights:














































Our first order of business in Al'Taieu was to find all of the Quasilumins in the area. This achieved two purposes: we learned a few things about the Garden of Antiquity, and we also obtained the map of Al'Taieu! Wootga! ^^

Anyway, several people had to leave after we picked up the map, so we (read: I) decided to check out northern Al'Taieu, easily accessable from the crags of Dem, Mea, and Holla. These lead to some of the area's higher-level monsters (usually indicated by the Om' prefix, rather than the lower-level Ul'), as well as to Limbus, both Apollyon (looking an awful lot like Promyvion) and Temenos (looking like the Grand Palace of Hu'Xzoi and The Garden of Ru'hmet).

Of course, with the Om' prefix comes monsters several levels higher...

















Including the dreadful Om'yovra, which, due to a carelessness on my part, demolished me in a few swift blows. -_-

After being raised, we continued exploring, awestruck at the amazing area we found ourselves in after all the work we put into CoP. It was just incredible seeing Al'Taieu for the first time. We eventually logged for the night, eager to see what the next day would bring.

...Turns out it was Tuesday, which is one of Rakuen's Limbus nights!

It was my first limbus ever, and I was really really excited. Celestria and much of Rakuen had finished CoP over a year before, and they'd been doing limbus regularly as a team essentially since then. As a newcomer to the team, I was apprehensive as to my skill compared to them, but I'd say I did pretty nicely. ^^

We did Temenos West. It was actually pretty easy. We gathered in Port Jeuno to buy Cosmo-Cleanse, then teleported to Holla and entered central northern Al'Taieu. After running around for a bit and finding the Aw'euvhi NM for the White Card (which of course we killed), we zoned into Temenos and were almost ready to begin.

















After the buffs, we were ready to enter Temenos.

















The newcomers (me, Blaize, and Nikup {to an extent, he had done limbus before as Denchet, since they're related}) quickly adapted to the styles and strategies of the more experienced players.

Floor one was a general assortment of tigers.

















The tigers weren't very difficult, even with their signature AoE potent paralyze, which was quickly dealt with by everyone who had the Paralyna spell. :P After killing most (all?) of the tigers, we moved on to the second floor: beetles.

















Denchet came as NIN, so I don't do all that much curing most of the time, but there was still much to be done in the form of Erase, Haste (I kept up a cycle of 2, and Sephelia also kept up 2, along with all of his other duties... he's a very skilled player!), and various status-erasing spells. This floor is also where we got our first items chest:

















My face kinda went "O.O" after I saw that many coins drop from the chest. ^^ We also got the WAR AF+1 item, which I think Blaize won the lot on. {Congratulations!} ^^

Floor three: lizards. These weren't any tougher than the beetles, but I did find my MP a bit more stretched than usual.

















Floor 4 was the slimes... this was a bit more trouble than usual. We were only to kill one and then move on to the next floor, due to their very high physical resistance, but due to the low hate gain from the melees in combination with Celestria's normal damage, she ended up eating the dirt eventually... A couple times, I think.

















Finally, we reached the birds. 7 of them in the center of the top floor; Cele was purely crowd control until there were only a few left, and then she joined in with the damage dealing.

















These also went down with little trouble.

There was a floor with mandragoras somewhere in there, but I just don't have any pics of it. :P

Total treasure drops:
-49 ancient beastcoins (divided by 7 party members = 7 each... very nice start to my Loquacious earring ^^)
-WAR AF+1 drop from Temenos
-I think there were a couple more AF+1 drops, but I just can't remember what they are right now. :/

All in all, a very fruitful first limbus. ^^

Also, Seph, despite his skill, surprised us all with something quite... amusing:







Despite having RDM75 and WHM in the 70s as well, Seph didn't even know Diaga was a player-learnable spell. :P

Also recently (a couple days ago, methinks), Asher and I went for our BLM AF hats. After getting cutscenes, gear, etc., we headed to Toraimarai Canal to beat up the Magic Sludge NM for the hat. Mine was first... little difficulty, but it was hitting Tarai for 100+ each time, so I would have been happier as WHM. Den, sadly, had to leave after the first one, due to Salvage, so Ash's mob was much less easily handled, especially since a scorpion popped in the room during the second fight and aggroed Whmrock. >.<















ES Burst x2 to the rescue! ^^

Sadly, Tarai had to eat R1, but the important part is both Asher and I got our AF hats! {joy}!

Later that day, we decided to go organ farming to start on our obis and gorgets. After beginning in southern Al'Taieu, we kileld a few aerns, and decided to try and go after a yovra...

















I think we managed to get it to like 96% (and it quickly regened to 100%...) before it Charmga'd and all the melees, along with it, decided to beat up on me. ; ; after some failed attempts at Sleepga, we became uncharmed and slept the yovra, and decided we didn't really want to take it anymore... we quickly also decided to go to northern Al'Taieu and take on the tougher monsters, which have a better drop rate, so I quickly ported us to Mea and we reentered Al'Taieu.

Northern Al'Taieu turned out to be quite nice. After a bit of frustration felt by a few party members at Nikup's insistence on taking Phuabo and only Phuabo, despite the fact that he was the only one who needed those organs, we ported to Dem and took on Xzomits and Aerns, far and away the most-needed organ for the majority.

















I personally am going for my Korin (light) obi right now; I managed to get the 7 Xzomit organs, as well as the 5 Luminian tissue, but I still need the 3 Aern organs. :/ I guess I'll have to get those another time.

Again, later that same day (Saturday, so that would've been yesterday... I think out loud, a lot ^^;), we did another limbus: Apollyon NW. Having seen a video of two BLMs duoing this limbus and winning, I was very excited to see how we would fare. This was also Denchet's first time trying out NIN/DRK, and he was psyched; it worked out very well!

















You'll notice that Oufnev, Dugi, and Acacia were with us on this limbus; I think it was Thursday night, we attempted the Airship and won again (putting me at 2/2 ^^ much better than I thought my personal record would be), and on Frida, the rest of the team finished up the missions before {sea} access. That put us at a grand total of 11 for Apollyon NW; quite the sum!

Anyway, Denchet noted that this is his favorite limbus, and there's good reason: a plethora of enemies, a decent challenge when necessary, along with a bunch of loot, make this limbus a blast! The first floor was a bunch of ghosts, with a doom toad boss known as Pluto. Things didn't exactly go as planned...

















After starting the first monster, Pluto decided to aggro us. -_- we slapped Gravity on and kited with Bind until the first ghost died, then we took down the boss. After that, we headed to the restore chest, then up to the second floor.

Buffalos populate the second floor of Apollyon NW, and we fought and killed all of them.

















Not too much {excitement}, but we did kill all of 'em! ^^

Next floor: bugards. These also gave us no trouble.

















Since we had some extra time, we also decided to go after the floor boss, Millenary Mossback. He's a turtle. Yeah, an Adamantoise turtle. With a LOT of defense. It took a really long time to die, but we eventually killed it! :P

















Next floor: Wyverns. With the nasty dispelga. >.< style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_WLXI2JDeqOQ/RdjfumuMh4I/AAAAAAAAAFw/Kf77FaqKZKY/s320/img_0362.png" alt="" id="BLOGGER_PHOTO_ID_5033018575347812226" border="0">















Yeah, the big boss attacked us while we were taking a normal dragon. Needless to say, a wipe ensued, and we skipped fighting the boss. :P

















Spike Flail is great... when you're actually TRYING to wipe. XD

Anyway, after recovery, we ran to the restore chest and hopped up to the last floor: behemoths.

















The general plan was to take out as many of the little behemoths as possible until a link was unavoidable, at which point Denchet would kite the big behemoth while Cele laid damage on it, and the rest of the team would take out what little behemoths were left and then cheerlead. :P That didn't really go so well though...

















The daddy behemoth aggroed too early, leaving the majority to deal with two angry behemoths on us. We actually made it through with minimal deaths, and after piecing the team back together, we all helped take down the boss!

















Finally.... we won! And actually got the WHM AF+1 drop, which went to who else but me. :P Now I just need the Temenos piece, as well as some beastcoins, and I can upgrade my briault! {excitement}!

Today, I saw this:

















Yeah... a quick search of Al'Taieu revealed that BBQ was going to fight Love, so I headed down to watch the fireworks. Cele was also there, and I unoffically actually helped out on an HNM fight!

















Sadly, due to terrible luck, the only drop from Love was a Love Halberd... no novio/novia, no anything, and no AV pop either. >.< I think they used another pop set and fought it a second time, but I'm not sure.

Anyway, big update about what's been going on for the past week and a half or so. Getting to Al'Taieu has been a really big acccomplishment, and I've been spending a lot of time there recently; I can see myself spending even more in the coming weeks, due to limbus and farming items for my obi. {excitement}ga! PM8-1 is tomorrow, and hopefully we can get CoP wrapped up once and for all soon, and I can finally get my Tamas Ring! /drool. Much love! <3

Sunday, January 28, 2007

Some more artifact armor.

Over the past few days, I've had the opportunity to collect some more of my BLM AF; specifically, the pants, from a coffer in Eldieme, and the coat, from Monastic Cavern.

Eldieme was interesting, yet uneventful. We got the key to drop on the second mob we killed, and then we searched for the coffer. I stupidly wanted to take on a DC bomb, and I did so with no backup there... it was fantastic. I got to very very low red HP, and no MP left... hit Manafont in a desperate attempt to save myself when... *cue music* Tarai to the rescue! After resting up, Acacia found the coffer, I ran to it, popped it, and walked away with some lovely new pants. THEN I went and dinged 56 (see below) ^^










Monastic Cavern was interesting at first, and quickly turned standard. I went on WHM to farm the keys with Asher (who also needed one for his coat), Acacia, and Sephelia. They had been there for a little bit before I had, since I had just logged in and was visiting with Bea, who just came back from quitting. After giving myself a Teleport-Holla, I chocoed over to Davoi, ran through Monastic Cavern, and met up with the rest of the group.

The main farming camp was taken by a SMN soloing, so we decided to stay on the island with the house. Since we had 3 NPCs out and we were all level 75, the monsters died very very quickly on the first floor, so we decided to go up.

Asher wanted to take on the NM for Windurst 7-2. I was convinced it was a bad idea, but we did it anyway. After opening the door to the house, we discovered it was not only the NM... but also two or three of his buddies!

I was the first down, and after putting up a valiant fight, the others all dropped as well. Thank goodness for Reraise III. I raised up, rested up, was able to Tractor Acacia a grand total of one time, then I got aggro. After an ES Sleep, I Escaped, and ran back in.

Long story short, I tractored everyone to the elevator (with much invising) and eventually got everyone up. We kept killing, got 2 keys within 5 minutes, and I warped back and got my coffer. ^^


Saturday, January 27, 2007

YAY 56!

56 is a big level for BLMs the world over, but I feel like it's bigger for me. Shaman's Cloak, Wizard's Tonban, Burst, and Sleepga II awaited me... I was uber-excited!












Plus, I look hot. ^^

































Now I gotta level RDM as a sub... {joy} ><

Tuesday, January 23, 2007

{Pso'Xja}!

Today was my first real experience in the Pso'Xja BLM solo camp from 54-58.



















I gotta say, I'm very excited about this camp. While MP is a bit stretched at 54, my new hobby of killing stuff not with Freeze, but with Quake, is certainly great for me. As a bonus, the exp is... well, insane.


























WITHOUT ring. ^^

250 base exp at 54 makes for very nice killing overall. On a neutral day and weather, my gear (including Republic Circlet, since Fauregandi is Winduristain this week), my Quake does ~970 damage to these pets, which is probably overkill (I hope).

Life in Pso'Xja is good.

Monday, January 22, 2007

Black Mage = fun.

There's something about BLM that I find absolutely irresistable.

What it is, I honestly have no idea. It's probably a multitude of things; some of the best spike damage on the game, on demand; the ability to solo mobs other jobs can only dream of; and of course, the fashion.


















Sure, I may only be level 53 right now, but hey, everyone starts somewhere. Soloing leeches in Gustav has been my most recent favorite hobby. While there can be some competition for the camp, it's one of the few things I can do in the game while I only have a {Short time}. And as my life has been lately (crazy, hectic, and crammed full of all sorts of wacky activities), sometimes a {Short time} is all I have.

So whenver I encounter this quandry, I just head to Gustav and kill some leeches with Freeze. For 880 damage every time (except the time I got affected because of fire weather... even then, Stun + Drain killed it nicely), I can get consistent, even good experience (the empress band can wear off even faster while soloing than it can while in party). Sure, my gear isn't exceptional, but it sure doesn't suck either; and besides, if your gear sucks when you solo, all you're hurting is yourself anyway.

I'm about 1800 to 54; new gloves, Quake, and the Pso'Xja bat goblin pet camp await!

Sunday, January 21, 2007

{Wizard's Gloves}{Found it!}

FINALLY got my Wizard's Gloves not 2 minutes ago.

It all started in {Garlaige Citadel} a few days ago... that coffer is so awful. Dragging 4 people with you just to get AF gets old after a while. Plus I had to keep warping out to do various things... including CoP, as it were.

So after a few days of struggling to get people to help with the hellish coffer, I finally got it tonight. After the minor falling out I had with Acacia over the whole Tenzen's path affair, I decided I was in the wrong and apologized. I do stupid stuff when I'm angry, and I felt bad about it... but apparently so did he, so he kindly came along. Tarai was hankering to help from the beginning, and Oufnev kindly came along as well, so, with a party of 4, we set off for Garlaige!

The whole thing was rather interesting. After gathering at Gate #1, we passed through and ran north to Gate #3 to check behind that one. All of the spawn points were empty, so by process of elimination, we ran south to Gate #2 to check behind that one.

Of course, as we run there, we see a BRD sleeping a Droma that had apparently aggroed him in one of the rooms with the switches... a quick /search revealed that he was a party leader, and I assumed he was in a party with a RDM53! Annoyed, since RDM has AF in Garlaige as well, we quickly opened the gate... of course, he followed. He stopped to cast Sneak while I ran west to the point on the stairs next to the drop and the rest of the party headed east. After verifying that it wasn't at the west point, the race began.

Tarai confirmed that it wasn't in either of the spawn points in the cave section behind the gate, so once again, due to process of elimination, there was only one place it could have been: the last spawn point, after the bombs and weapons. Running as fast I could, I frantically pounded the 0 key and eventually saw it:

Treasure Coffer.

The BRD was right there, waiting for the RDM to pop it.

Panicking again, hoping that the RDM wouldn't get it, I opened my menu and quickly scrolled down to "Trade". Once I was in range, and I selected my key and BAM!






^^

After that frantic race, we Escaped out, and headed for Jeuno. Oufnev logged, while Tarai, Acacia, and I went off to kill Dark Spark.

After dropping the gloves off in the Port, I hit Teleport-Vahzl and we ran to Castle Zvahl. We ran to the torches, I buffed us up, and popped the bomb.

No screenshots of the action, but I DO have this one!









YAY!

So after a Warp back to Whitegate and a silver piece to Ru'Lude, I ran to the Port and traded in my musty old gloves and shadow flames for...













Truly the best piece of the set. More elemental magic skill = less resists, and that's never a bad thing! ^^